Monk

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"Monks are strong yet silent martial artists that have forsaken machinery in order to obtain a purity of mind and body. These fighters add a nice punch to any party of adventurers!"


  • Primary stat: Combat
  • Secondary stat: Agility


Related Prestige classes:


Active skills[edit | edit source]

Defensive Stance[edit | edit source]

Description: The Monk's energy grants a bonus to the entire party's physical resistances.

  • Type: Buff
  • Effect: +25% resist to physical damage
  • AP Cost: 7
  • Duration: 2 turns
  • Target: All Allies


Offensive Stance[edit | edit source]

Description: The Monk's energy grants a bonus to the entire party's physical damage.

  • Type: Buff
  • Effect: +25% bonus to physical damage
  • AP Cost: 6
  • Duration: 2 turns
  • Target: All Allies



Level up[edit | edit source]

At level up, the Adventurer will gain these stats:

  • 90 Combat
  • 75 Agility
  • 50 Arcana
  • 50 Charisma
  • 110 HP


At level up, the Adventurer will gain these passives (you can only choose one per level).

Level 1 & 3 passives will apply only to the class' specific skill, while level 2 & 4 will permanantly add the bonus to the adventurer.

Level Passive #1 Passive #2
1 Add an extra turn to the skill's duration Skill effect: +25% (stacks)
2 Adventurer gains +5% bonus to Dodge chance Adventurer gains +5% bonus to Critical Hit chance
3 Skill AP Cost -1 Skill effect: +25% (stacks)
4 Adventurer gains +5% bonus to Dodge chance Adventurer gains +5% bonus to Critical Hit chance