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Prestige Class

Combination of Warrior, Rogue, Mage and Bard. The Chroma Khnight class becomes available for an adventurer when these four classes have been learned (in any order).

"The Chroma Knight calls upon a unique elemental power to affect all enemies with a status effect"

Note: The Chroma Knight randomly changes his element / color each turn. He also gain a +25% elemental bonus for that element.

  • Gray: Physical
  • Yellow: Electric
  • Blue: Ice
  • Red: Fire
  • Purple: Arcane


Active skills[ | ]

Chromatize[ | ]

Description: The Chroma Knight calls upon a unique elemental power to affect all enemies with a status effect

  • Type: Curse
  • Effect: This skill bestows enemies a status effect based on the Chroma Knight's element at the time of the cast.
  • AP Cost: 5
  • Target: All Enemies
  • Element: Accordingly to Chroma Knight's element/color


Rainbow Strike[ | ]

Description: The Chroma Knight shoots forth an elemental strike associated with a unique elemental power.

  • Type: Damage
  • Effect: This skill will strike a single enemy with the damage type associated to the Chroma Knight's color
  • AP Cost: 6
  • Target: Single Enemy
  • Power: 36% of caster's Arcana stat (or Combat stat if Physical/Gray)
  • Element: Accordingly to Chroma Knight's element/color



Level up[ | ]

At level up, the Adventurer will gain these stats:

  • 125 Combat
  • 125 Agility
  • 125 Arcana
  • 125 Charisma
  • 100 HP


At level up, the Adventurer will gain these passives (you can only choose one per level)

Level Passive #1 Passive #2
1 Caster gains 15% bonus to All damage for 2 turns (stacks) Caster gains 10% bonus Dodge Chance for 2 turns (stacks)
2 Adventurer gains +5% bonus to Physical damage Adventurer gains a 5 bonus Initiative
3 Caster gains 15% bonus to All damage for 2 turns (stacks) Caster gains 10% bonus Dodge Chance for 2 turns (stacks)
4 Adventurer gains +5% bonus to Physical damage Adventurer gains a 5 bonus Initiative
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