Epic Manager Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Help
Portals
On Kickstarter
Steam
Official Website
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Epic Manager Wiki
79
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Help
Portals
On Kickstarter
Steam
Official Website
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Monk
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Monk
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
"Monks are strong yet silent martial artists that have forsaken machinery in order to obtain a purity of mind and body. These fighters add a nice punch to any party of adventurers!" * '''Primary stat''': Combat * '''Secondary stat''': Agility Related Prestige classes: * '''[[Legacy Knight|Legacy Knight]]''' * '''[[Ninja|Ninja]]''' '' == Active skills == === Defensive Stance === '''Description''': The Monk's energy grants a bonus to the entire party's physical resistances. * '''Type''': Buff * '''Effect''': +25% resist to physical damage * '''AP Cost''': 7 * '''Duration''': 2 turns * '''Target''': All Allies === Offensive Stance === '''Description''': The Monk's energy grants a bonus to the entire party's physical damage. * '''Type''': Buff * '''Effect''': +25% bonus to physical damage * '''AP Cost''': 6 * '''Duration''': 2 turns * '''Target''': All Allies == Level up == '''At level up, the Adventurer will gain these stats: *'''90 Combat *'''75 Agility *'''50 Arcana *'''50 Charisma *'''110 HP '''At level up, the Adventurer will gain these passives (you can only choose one per level). Level 1 & 3 passives will apply only to the class' specific skill, while level 2 & 4 will permanantly add the bonus to the adventurer. {| class="wikitable" |- ! Level !! Passive #1 !! Passive #2 |- | 1 || Add an extra turn to the skill's duration || Skill effect: +25% (stacks) |- | 2 || Adventurer gains +5% bonus to Dodge chance || Adventurer gains +5% bonus to Critical Hit chance |- | 3 || Skill AP Cost -1 || Skill effect: +25% (stacks) |- | 4 || Adventurer gains +5% bonus to Dodge chance || Adventurer gains +5% bonus to Critical Hit chance |}
Summary:
Please note that all contributions to the Epic Manager Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab